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WIP - Character

Work In Progress / 21 December 2019



  


  


  

New Project in progress...

General / 19 July 2019

This is a concept of my new project... I've many concepts and a little demo with a gameplay mechanics, but for now, this demo is secret..."Soon" I'll publish the first teaser... and fuck yeah, I'm having fun a lot with this project. Houdini and Megascan are good colleagues of fun.


First test with Raytraicing in Unreal Engine 4 (RTX 2080)

General / 22 June 2019

Hi everyone, I've been testing Raytracing technology in Grim FandangoHD Project. This is the result. I didn´t test in deep, but the first it´s very interesting :-)

 I´ll be testing more configurations in this project and others. This test is with minimum changes in post-process values.

I´ll publish a video comparative with the visual changes in this project in a few days. 

See you soon.

EDIT: Here attach more pictures with more test, in this case, I'm using the Nostromo Environment for testing Raytracing and this is the result, not bad...

Nostromo:


Grim Fandango:


  

Our tribute to Alien 40th

Article / 03 May 2019

Hi everyone, this is the first post in the blog. Here´s a little something, my dear friend @MilioSerrano (https://www.artstation.com/milio_serrano) and I have been working on this tribute to Alien Films, is a short video, made in Unreal Engine 4.

Enjoy and see you soon:  

- Youtube: https://youtu.be/NzvNv8HVe24  

- Vimeo: https://vimeo.com/333637639