Hi everyone, I've been testing Raytracing technology in Grim FandangoHD Project. This is the result. I didn´t test in deep, but the first it´s very interesting :-)
I´ll be testing more configurations in this project and others. This test is with minimum changes in post-process values.
I´ll publish a video comparative with the visual changes in this project in a few days.
See you soon.
EDIT: Here attach more pictures with more test, in this case, I'm using the Nostromo Environment for testing Raytracing and this is the result, not bad...
Nostromo:
Grim Fandango:











